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ZOMBIES have landed in DTK clan
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Re: ZOMBIES have landed in DTK clan
Wow Gemma, sidewinder moded and rcon working, what a progress 
I know you work hard all time on maps and I thanx you for that.
Then, I will try sidewinder soon
.
And about Prisoner, Bad graphic problem still on it but now, it's not on bottom but up the map
.
Pat

I know you work hard all time on maps and I thanx you for that.
Then, I will try sidewinder soon
And about Prisoner, Bad graphic problem still on it but now, it's not on bottom but up the map
Pat
_________________


Atomis- Founder

- Posts: 1340
Join date: 2009-05-29
Age: 47
Location: FRANCE
Re: ZOMBIES have landed in DTK clan
Well, I have updated Phasor on the server now.
This meant a few changes to the scripts that it runs but hopefully I have got them sorted out.
Any problems encountered, please let me know
This meant a few changes to the scripts that it runs but hopefully I have got them sorted out.
Any problems encountered, please let me know
_________________


Rose- Founder

- Posts: 744
Join date: 2009-05-28
Location: London
Re: ZOMBIES have landed in DTK clan
well Gemma i went on the zombies server earlier yesterday and i have to say i found the whole set up weird
weapons and vehicles @ blue base (where i spawned as a Zombie) and red base completely devoid of equipment etc. either i havent read this topic correctly or i just dnt understand the game type
Confused Ghost (been away 4 2 long methinks)
weapons and vehicles @ blue base (where i spawned as a Zombie) and red base completely devoid of equipment etc. either i havent read this topic correctly or i just dnt understand the game type
Confused Ghost (been away 4 2 long methinks)

Ghost- Member

- Posts: 835
Join date: 2009-09-19
Age: 19
Location: Capital Wasteland
Re: ZOMBIES have landed in DTK clan
There shouldn't have been any vehicles on any of the maps !!
The Zombie set up is as follows:
Red team = Human
Blue Team = Zombie
When a game begins there will be one zombie.
That player is chosen randomly or will be the last man standing from the previous game.
The idea is for the Zombie to kill the humans and convert them to Zombies.
To do that you have to melee the humans with your empty shotgun (basically, hit them).
Once the human player dies they become a zombie and join in the fight to kill the humans.
The last human player gets a speed and damage increase !
I joined and played other Zombie servers and found that most other operators do not mod their maps in anyway.
This left some maps with ideal camping places with unlimited rocket launcher ammo spawns, which, to me seemed a bit daft, but obviously some people like racking up massive high scores.
I decided to limit the maps in the Zombie server to Assault Rifle and Pistol only.
Also, most ammo on the big maps is found in and around the blue bases, making it necessary for the humans to come to the ammo and not having the zombies spawn and have to run to the red base to kill the humans.
In some maps I have added ports to either block the most popular camping places (see the ledges in Chillout) or to make it easier for the zombies to get to them (See the ledge in Danger Canyon)
Hopefully the server is now operating a new script so that the first player to join is now human so this should make things a bit easier to get the game going.
join in when a few people are playing James, you should get the hang of it !
The Zombie set up is as follows:
Red team = Human
Blue Team = Zombie
When a game begins there will be one zombie.
That player is chosen randomly or will be the last man standing from the previous game.
The idea is for the Zombie to kill the humans and convert them to Zombies.
To do that you have to melee the humans with your empty shotgun (basically, hit them).
Once the human player dies they become a zombie and join in the fight to kill the humans.
The last human player gets a speed and damage increase !
I joined and played other Zombie servers and found that most other operators do not mod their maps in anyway.
This left some maps with ideal camping places with unlimited rocket launcher ammo spawns, which, to me seemed a bit daft, but obviously some people like racking up massive high scores.
I decided to limit the maps in the Zombie server to Assault Rifle and Pistol only.
Also, most ammo on the big maps is found in and around the blue bases, making it necessary for the humans to come to the ammo and not having the zombies spawn and have to run to the red base to kill the humans.
In some maps I have added ports to either block the most popular camping places (see the ledges in Chillout) or to make it easier for the zombies to get to them (See the ledge in Danger Canyon)
Hopefully the server is now operating a new script so that the first player to join is now human so this should make things a bit easier to get the game going.
join in when a few people are playing James, you should get the hang of it !
_________________


Rose- Founder

- Posts: 744
Join date: 2009-05-28
Location: London
Re: ZOMBIES have landed in DTK clan
Rose wrote:
Hopefully the server is now operating a new script so that the first player to join is now human so this should make things a bit easier to get the game going.
Greattttttttttttttt, Nice work Gemma (like always), now, server will be playable all time
Good Job crazy modder
Pat
_________________


Atomis- Founder

- Posts: 1340
Join date: 2009-05-29
Age: 47
Location: FRANCE
Re: ZOMBIES have landed in DTK clan
okay thanks to our mad proffessor of a modder i am starting 2 get my head round this server. i still have much 2 learn even whith it just being me and Gem. Add pat in2 the mix (which at somepoint will happen) and the camera of death will make a prominant appearance.

Ghost- Member

- Posts: 835
Join date: 2009-09-19
Age: 19
Location: Capital Wasteland
Re: ZOMBIES have landed in DTK clan
Ok Gemma, you did a really good job, just try the zombie server now and it's perfect
.
When you come in second place in the server, you will be zombie so you can kill the last human and game restart.
If you leave the server when one zombie are in it, the server swich the map to a new map and the last zombie become human so it's really perfect.
Now, just one problem still in the server, the prisoner map ( graphic error
)


.When you come in second place in the server, you will be zombie so you can kill the last human and game restart.
If you leave the server when one zombie are in it, the server swich the map to a new map and the last zombie become human so it's really perfect.
Now, just one problem still in the server, the prisoner map ( graphic error
I put there what i got in the map, it's all time on the second floor now
.


_________________


Atomis- Founder

- Posts: 1340
Join date: 2009-05-29
Age: 47
Location: FRANCE

Trial- coord

- Posts: 343
Join date: 2009-06-12
Age: 40
Location: france
Re: ZOMBIES have landed in DTK clan
I just want add something about our "Ð" when one ÐTK members come in the server.
In fact, the " Ð " is replaced by a similar character like this one " ¶ "
.
Then, I think it's better to put a normal D than this strange character
or find a solution to put our " Ð "
.
It's under you crazy modder
.
Pat
In fact, the " Ð " is replaced by a similar character like this one " ¶ "
Then, I think it's better to put a normal D than this strange character
It's under you crazy modder
Pat
_________________


Atomis- Founder

- Posts: 1340
Join date: 2009-05-29
Age: 47
Location: FRANCE
Re: ZOMBIES have landed in DTK clan
Do you know how much the scripts that Phasor uses hurts my brain ???
I have put another copy of Prisoner back on the server, let me know if it still continues !
As for the Ð, i have no idea what is causing that !
I have put another copy of Prisoner back on the server, let me know if it still continues !
As for the Ð, i have no idea what is causing that !
_________________


Rose- Founder

- Posts: 744
Join date: 2009-05-28
Location: London
Re: ZOMBIES have landed in DTK clan
Ok Gemma, sry, don't see your call on x fire, sometime, on Halo CE, x fire won't work (just see the call when I left CE
).
Btw, I have try the prisoner map just after and Tadammmm, the map work fine now
, no graphic problem everywhere so I'm Happy.
And for the Ð, forget it and put a normal D ...
.
Pat
Good night crazy moder

Btw, I have try the prisoner map just after and Tadammmm, the map work fine now
And for the Ð, forget it and put a normal D ...
Pat
Good night crazy moder
_________________


Atomis- Founder

- Posts: 1340
Join date: 2009-05-29
Age: 47
Location: FRANCE
Re: ZOMBIES have landed in DTK clan
Playing on the server this evening and damnit, Prisoner map is broken again for me, graphic error on second floor like before
.
Pat
Pat
_________________


Atomis- Founder

- Posts: 1340
Join date: 2009-05-29
Age: 47
Location: FRANCE
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